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| == Software Development Life Cycle ==
| | '''Software Development Life Cycle''' is a structured process that outlines the stages involved in the development of software applications. It encompasses a set of practices and methodologies, aiming to produce high-quality software systems that meet or exceed customer expectations. The stages typically include planning, analysis, design, implementation, testing, deployment, and maintenance. Each phase plays a crucial role in ensuring that the software development process is efficient, systematic, and aligned with business objectives. |
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| The '''Software Development Life Cycle''' (SDLC) is a systematic process for planning, creating, testing, deploying, and maintaining software applications. It encompasses several distinct phases, each defined by specific activities and deliverables, aiming to produce high-quality software that meets or exceeds client expectations. The SDLC serves as a framework for managing and controlling software development projects, ensuring efficiency and effectiveness throughout all stages.
| | == Background or History == |
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| == Introduction ==
| | The origins of the Software Development Life Cycle (SDLC) can be traced back to the early days of computing. Initially, software development was primarily an ad-hoc activity, with developers often creating applications without any formal methodologies. As the complexity of software systems grew, the need for a more structured approach became apparent. |
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| The concept of SDLC has evolved over the years, reflecting changes in technology, methodologies, and project management practices. The primary objective of SDLC is to facilitate the development of robust and reliable software. A well-defined SDLC allows developers to track progress, manage resources, minimize risks, and deliver products in a timely manner. Key components of the SDLC include the integration of various stakeholder perspectives, comprehensive documentation, and adherence to established practices.
| | In the 1970s, various development methodologies began to emerge, such as the Waterfall model and the iterative and incremental models. The Waterfall model, introduced by Dr. Winston W. Royce in 1970, describes a linear and sequential approach to software development, where each phase must be completed before the next phase begins. This model emphasized the importance of documentation and formal reviews at each stage of development. |
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| == History or Background ==
| | Over the years, alternative methodologies such as Agile and DevOps have gained popularity, addressing the limitations of traditional models like Waterfall. The Agile methodology, in particular, emphasizes flexibility and iterative progress, allowing teams to respond quickly to changes in requirements. Despite the evolution of various methodologies, the fundamental phases of the SDLC remain relevant and crucial for successful software development. |
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| The origins of the Software Development Life Cycle can be traced back to the early days of computing when software was primarily developed using ad-hoc methods. As the complexity of software systems grew, issues related to quality, manageability, and efficiency became increasingly apparent. The 1970s marked a significant turning point with the introduction of structured programming concepts and the development of more formal software engineering practices.
| | == Stages of the Software Development Life Cycle == |
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| In 1970, Frederick Brooks published the seminal book "The Mythical Man-Month," which highlighted the challenges of software project management and introduced the idea of project planning and communication. By the 1980s, various SDLC models began to emerge, including the waterfall model, spiral model, and iterative development model. Each of these models emphasized different aspects of the development process, such as flexibility, risk management, and quality assurance.
| | The Software Development Life Cycle is divided into several key stages, each with distinct objectives and deliverables. These stages are interrelated and contribute to the overall success of software projects. |
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| The advent of Agile methodologies in the late 1990s and early 2000s further transformed the SDLC landscape by promoting iterative and incremental development, collaboration, and adaptability to change. Today, the SDLC continues to evolve, incorporating practices from DevOps, Continuous Integration/Continuous Deployment (CI/CD), and cloud computing to address the dynamic needs of modern software development.
| | === Planning === |
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| == Phases of the Software Development Life Cycle ==
| | The planning phase is the starting point of any software development project. During this stage, project stakeholders define the scope of the project, outline goals and objectives, and assess the resources required for completion. Activities in this phase may include feasibility studies, risk assessments, and stakeholder interviews. |
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| The SDLC typically consists of several phases, each critical to the successful development of software. while some models may vary in the number of phases or the naming conventions used, the core elements generally include the following:
| | In addition, a project management plan is created, detailing timelines, budgets, and roles and responsibilities. This phase sets the stage for the subsequent phases, ensuring that all stakeholders have a shared understanding of the projectβs purpose and objectives. |
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| === 1. Planning === | | === Analysis === |
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| The planning phase is crucial for establishing the project's scope, objectives, and feasibility. During this phase, stakeholders identify the need for a new software solution, outline project requirements, and define success criteria. Key activities may include: | | The analysis phase involves gathering detailed requirements from stakeholders. Analysts engage in discussions with users to identify their needs, expectations, and constraints. This may include documenting functional requirements, non-functional requirements, and use cases, which serve as a foundation for the design phase. |
| * Conducting a feasibility study to assess technical, operational, and financial viability.
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| * Gathering and analyzing user requirements through interviews, surveys, and workshops.
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| * Developing a project plan that includes a timeline, budget, resource allocation, and risk assessment.
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| * Identifying stakeholders and their roles, ensuring effective communication throughout the development process.
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| === 2. Requirements Gathering and Analysis ===
| | During this stage, techniques such as interviews, surveys, and prototyping may be employed to elicit requirements effectively. The output of the analysis phase is typically a requirements specification document, which articulates what the software must accomplish. |
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| In the requirements gathering and analysis phase, the development team collaborates with stakeholders to elicit and document detailed software requirements. These requirements are typically categorized into functional and non-functional requirements:
| | === Design === |
| * **Functional Requirements**: Describe the specific functions the software must perform, such as user interactions, data processing, and integration with other systems.
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| * **Non-Functional Requirements**: Define criteria that the software must meet to ensure usability, performance, security, and compliance.
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| Activities in this phase often include creating use cases, user stories, and requirement specifications. It is essential to validate the gathered requirements through constant communication with stakeholders to ensure that their needs are accurately represented.
| | Once the requirements are well understood, the design phase focuses on developing the architecture of the software system. This phase is pivotal in translating requirements into a workable system architecture. Β |
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| === 3. Design ===
| | System architects and designers create technical specifications and design documents that outline the softwareβs structure, components, interfaces, and data flows. During this phase, design methodologies such as Object-Oriented Design (OOD) and Model-Driven Architecture (MDA) may be utilized. The output includes detailed design diagrams and data models, which serve as blueprints for the development team. |
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| The design phase translates the requirements into a blueprint for software development. This phase can be further divided into two sub-phases: high-level design and detailed design.
| | === Implementation === |
| * **High-Level Design**: Establishes the architecture of the system, including the overall structure, components, and their interactions. Architectural patterns, such as Model-View-Controller (MVC) or Microservices, may be applied to define how different parts of the software will interact and function.
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| * **Detailed Design**: Involves the creation of design specifications for each component, detailing algorithms, data structures, and interfaces. This phase may also involve creating prototype models to refine user interface designs and test usability.
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| Critical design documents produced during this phase include architectural diagrams, data flow diagrams, and interface specifications.
| | The implementation phase, also known as the coding phase, involves the actual building of the software. Developers write the source code according to the design specifications. Programming languages and development tools are selected based on the project requirements. |
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| === 4. Implementation ===
| | Version control systems are often utilized during this phase to track code changes and facilitate collaboration among team members. It is crucial that coding standards and best practices are adhered to in this phase, ensuring the codebase remains clean, maintainable, and scalable. |
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| The implementation phase involves the actual coding of the software based on the design specifications. Developers use programming languages, frameworks, and tools to build the application components. Key activities in this phase include:
| | === Testing === |
| * Setting up development environments and version control systems.
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| * Writing and testing code to ensure that it adheres to programming standards and guidelines.
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| * Conducting code reviews and pair programming to enhance code quality and team collaboration.
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| * Integrating various components and performing unit testing to identify and address defects early in the process.
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| By emphasizing proper coding practices, teams can improve maintenance and scalability while reducing future technical debt.
| | Testing is a critical phase in the SDLC, aimed at ensuring the software meets the defined requirements and is free of defects. Various testing strategies, including unit testing, integration testing, system testing, and user acceptance testing (UAT), are employed to validate different aspects of the software. |
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| === 5. Testing ===
| | Test cases are derived from the requirements specification to ensure comprehensive coverage. Automated testing tools may also be utilized to enhance efficiency and accuracy. The testing phase may reveal bugs or issues that require rework, necessitating close collaboration between developers and testers. |
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| Testing is a critical phase of the SDLC, aimed at identifying and resolving defects and ensuring that the software meets the specified requirements. Various testing techniques are employed, including:
| | === Deployment === |
| * **Unit Testing**: Verifies the functionality of individual components or modules within the software.
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| * **Integration Testing**: Tests the interactions between integrated components to identify interface defects.
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| * **System Testing**: Assesses the overall system's functionality and performance, ensuring that it meets defined specifications.
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| * **User Acceptance Testing (UAT)**: Involves end-users who validate whether the software meets their requirements and expectations before deployment.
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| Quality assurance (QA) processes play a significant role during this phase, with continuous feedback and improvement mechanisms to enhance software quality.
| | Upon successful testing, the software moves into the deployment phase. This stage involves the installation and configuration of the software in a production environment. Deployment strategies may vary, from traditional installations to cloud-based releases, depending on the architecture of the application. |
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| === 6. Deployment ===
| | User training and support plans are often implemented during this phase to ensure that end-users can effectively utilize the new software. The deployment phase also includes post-deployment reviews and monitoring to ensure that the software performs as expected in a real-world setting. |
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| The deployment phase entails making the software application available to users. This phase can involve different strategies, such as full deployment, phased deployment, or pilot testing. Key activities include:
| | === Maintenance === |
| * Preparing deployment plans and environment configurations.
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| * Conducting training sessions for end-users and support personnel.
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| * Monitoring the deployment process to address any issues that arise quickly.
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| * Gathering feedback from users post-deployment to identify areas for future improvement or enhancement.
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| Successful deployment ensures that the software is functional, accessible, and aligns with user needs.
| | The maintenance phase is the final stage of the Software Development Life Cycle and involves ongoing support and enhancement of the software after deployment. This phase is crucial for addressing issues that arise during operation, rolling out updates, and implementing new features based on user feedback. |
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| === 7. Maintenance and Support ===
| | Software maintenance can be categorized into corrective maintenance, adaptive maintenance, and perfective maintenance. Corrective maintenance focuses on fixing errors, adaptive maintenance addresses changes in the operational environment, and perfective maintenance involves enhancing system performance or adding new functionalities. |
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| After deployment, the software enters the maintenance and support phase, characterized by ongoing updates, enhancements, and bug fixes. This phase is essential for ensuring long-term software viability. Key activities include:
| | == Methodologies within the Software Development Life Cycle == |
| * Monitoring system performance and user feedback to identify defects or areas requiring improvement.
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| * Conducting regular updates and patches to improve functionality and address security vulnerabilities.
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| * In addressing changing user requirements or emerging technologies, continuous enhancements and feature additions may be implemented.
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| Maintenance activities are crucial for sustaining software relevance and effectiveness throughout its lifespan.
| | Various methodologies exist within the scope of the Software Development Life Cycle, each with its unique approach and focus. Β |
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| == Models of Software Development Life Cycle == | | === Waterfall Model === |
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| Different models of SDLC exist to accommodate varying project requirements and organizational preferences. Some of the most widely recognized models include:
| | The Waterfall model is one of the earliest formalized approaches to software development. It is characterized by a linear and sequential progression of stages, where the completion of one phase leads directly to the initiation of the next. One of the main advantages of the Waterfall model is the clarity it provides in project planning and documentation. However, its rigidity can be a limitation, as changes in requirements during later stages can cause significant disruption. |
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| === 1. Waterfall Model === | | === Agile Methodology === |
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| The waterfall model is one of the earliest SDLC approaches, characterized by a linear and sequential design. Each phase must be completed before proceeding to the next. While straightforward and easy to understand, the waterfall model is inflexible to changes, making it suitable for projects with well-defined requirements.
| | Agile methodology prioritizes flexibility and customer collaboration over strict adherence to process. Agile teams work in iterative cycles, known as sprints, which allow for frequent reassessment of project priorities. This methodology encourages continuous feedback from users, making it suitable for projects where requirements evolve rapidly. The Agile Manifesto emphasizes four key values: individuals and interactions, working software, customer collaboration, and responding to change. |
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| === 2. Agile Model === | | === DevOps === |
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| The Agile model promotes iterative and incremental development, emphasizing collaboration, flexibility, and customer feedback. Agile methodologies, such as Scrum and Kanban, prioritize adaptable planning and feature delivery in short cycles called sprints.
| | DevOps is a modern framework that seeks to integrate software development (Dev) and IT operations (Ops) to enhance the speed and quality of software delivery. By fostering a culture of collaboration, automation, and continuous improvement, DevOps aims to shorten the software development lifecycle. It incorporates practices such as Continuous Integration (CI) and Continuous Deployment (CD) to automate manual tasks, facilitating faster releases and better code quality. |
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| === 3. Spiral Model === | | == Real-world Examples == |
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| The spiral model combines iterative development with a focus on risk management. Projects are divided into smaller iterations, with each iteration involving planning, risk assessment, and prototyping. This model is well-suited for large, complex projects where requirements may evolve over time. | | The principles of the Software Development Life Cycle are applied in various real-world software projects across different industries. |
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| === 4. V-Model === | | === Enterprise Resource Planning Systems === |
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| The V-Model is an extension of the waterfall model, illustrating the relationship between development and testing activities. Each development phase is paired with corresponding testing activities, reinforcing the importance of validation throughout the process. | | Organizations often implement Enterprise Resource Planning (ERP) systems to streamline their operations. The SDLC plays a crucial role in these projects, guiding the development of customized software that integrates various business processes. The planning stage involves understanding the specific needs of each department, while the analysis and design phases ensure alignment with organizational goals. |
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| === 5. DevOps Model === | | === Mobile Application Development === |
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| The DevOps model emphasizes collaboration between development and operations teams, aiming to shorten the development cycle while maintaining high software quality. Techniques like Continuous Integration and Continuous Deployment enable rapid feedback and iterative development.
| | Mobile app development projects consistently utilize the SDLC to navigate the complexities of building applications for diverse platforms. In the Agile context, mobile development teams iterate on user feedback, enhancing functionalities in subsequent releases. The testing phase becomes particularly important in this domain, as user experience and performance are vital for app success. |
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| == Usage and Implementation == | | === E-commerce Platforms === |
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| The implementation of an SDLC requires careful consideration of the project's context, team dynamics, and stakeholder needs. Organizations typically adopt specific SDLC models based on their industry, team size, and customer requirements. Key factors influencing the choice of an SDLC model include: | | The development of e-commerce platforms requires a thorough understanding of user requirements and compliance with regulations. The SDLC helps ensure that these platforms are built with scalability and security in mind. Stakeholders utilize the analysis phase to identify essential features, while the testing phase verifies the platform's functionality and reliability before launch. |
| * The complexity of the project
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| * Stakeholder engagement and collaboration
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| * Regulatory and compliance requirements
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| * The pace of change and innovation in the market
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| Training and knowledge-sharing initiatives play a vital role in familiarizing development teams with selected models, ensuring consistent practices, and fostering a culture of continuous improvement.
| | == Criticism or Limitations == |
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| == Real-world Examples or Comparisons ==
| | Despite its widespread use and adaptation, the Software Development Life Cycle is not without criticism. |
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| Various industries apply the SDLC to develop software solutions tailored to unique requirements. Some notable examples include:
| | === Rigidity in Traditional Models === |
| * **Financial Services**: Banks often implement a rigorous SDLC to develop secure online banking platforms, ensuring compliance with financial regulations and security standards.
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| * **Healthcare**: Software systems for medical records management, patient scheduling, and telemedicine require an SDLC that adheres to stringent privacy regulations and ensures high reliability.
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| * **E-commerce**: Online retail platforms leverage Agile methodologies to stay responsive to market trends, customer behavior, and evolving technologies, delivering incremental updates frequently.
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| Comparing different SDLC models within these contexts highlights the importance of selecting the right approach to match project scope and stakeholder expectations.
| | Traditional models, such as Waterfall, have been criticized for their rigid structure, which can lead to inefficiencies and delays if requirements change late in the process. This inflexibility can result in projects that fail to meet user needs or are delivered late, causing dissatisfaction among stakeholders. |
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| == Criticism or Controversies == | | === Overhead in Documentation === |
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| While the SDLC provides a structured approach to software development, it is not without its criticisms. Some of the main critiques include:
| | The emphasis on documentation in traditional SDLC models can potentially lead to overhead, consuming valuable time and resources. Some argue that excessive documentation may detract from hands-on development and collaboration, which can stifle creativity and innovation. |
| * **Rigidity of Traditional Models**: Traditional models like the waterfall are often seen as inflexible and ill-suited to dynamic project environments where requirements can change rapidly.
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| * **Overemphasis on Documentation**: Some practitioners argue that certain models prioritize documentation over the actual software development process, which can impede progress and innovation.
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| * **Challenges in Adaptation**: The rapid evolution of technology may render certain SDLC models outdated or ineffective, leading organizations to struggle in adapting to modern practices.
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| These concerns highlight the need for flexibility and adaptability within SDLC practices, promoting a balance between structure and innovation.
| | === Challenges in Agile Adoption === |
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| == Influence or Impact ==
| | While Agile methodologies offer flexibility, their implementation can be challenging. Teams transitioning from traditional models to Agile may face cultural resistance and difficulties in adapting to new processes. Furthermore, Agile's reliance on customer collaboration can present challenges in managing stakeholders' expectations. |
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| The Software Development Life Cycle significantly influences the success and sustainability of software projects across various industries. Its structured approach enhances project management practices, enabling teams to meet deadlines, allocate resources effectively, and mitigate risks.
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| As software applications continue to form the backbone of numerous business processes, the ongoing evolution of SDLC practices, particularly influenced by Agile methodologies, has reshaped how organizations approach software development. The ability to respond to user feedback and rapidly adapt to changes has become critical in maintaining a competitive edge in the digital economy.
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| Furthermore, the growing importance of cybersecurity, cloud computing, and automation continues to drive the integration of new methodologies and technologies into the SDLC framework, emphasizing the critical role it plays in modern software development. | |
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| == See also == | | == See also == |
| * [[Software engineering]] | | * [[Software development]] |
| * [[Agile software development]] | | * [[Agile software development]] |
| | * [[System development lifecycle]] |
| | * [[DevOps]] |
| | * [[Software testing]] |
| * [[Project management]] | | * [[Project management]] |
| * [[Requirements engineering]]
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| * [[Software testing]]
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| == References == | | == References == |
| * [https://www.cio.com/article/243871/what-is-the-software-development-life-cycle-sdlc.html CIO] | | * [https://www.ibm.com/cloud/learn/software-development-lifecycle SDLC Overview - IBM] |
| * [https://www.investopedia.com/terms/s/software-development-life-cycle-sdlc.asp Investopedia] | | * [https://www.investopedia.com/terms/s/software-development-life-cycle.asp What is the Software Development Life Cycle? - Investopedia] |
| * [https://www.microsoft.com/en-us/microsoft-365/enterprise/software-development-life-cycle Software Development Life Cycle - Microsoft] | | * [https://www.cio.com/article/245346/what-is-the-software-development-life-cycle-its-methodologies-and-how-to-manage-it.html The Software Development Life Cycle: Its Methodologies and How to Manage It - CIO] |
| * [https://www.ibm.com/cloud/learn/software-development-life-cycle IBM Cloud Learning]
| | * [https://www.tutorialspoint.com/sdlc/index.htm Software Development Life Cycle (SDLC) - TutorialsPoint] |
| * [https://www.tutorialspoint.com/sdlc/index.htm Tutorialspoint] | |
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| | [[Category:Software engineering]] |
| [[Category:Software development]] | | [[Category:Software development]] |
| [[Category:Software engineering]] | | [[Category:Computer science]] |
| [[Category:Systems development processes]]
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